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Heyheyhey, it's spring!

Didn't submit anything for a long time, but today I opened Flash again - and this is the result :)
A colorful little something with physics involved ;)

Probably a bit inspired by the great Bravia-Adverts.
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:iconblossombrave8:
blossombrave8 Featured By Owner Oct 3, 2013
Sometimes the particles look like they're commiting suicide XD still awesome though.
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:iconkitchengod:
Kitchengod Featured By Owner Apr 13, 2010
It reminds me of a little thing called Ball Droppings, excellent work , its addictive
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:iconamarachan:
amarachan Featured By Owner Aug 24, 2007
wow, that's simple beautiful actually.....i was wondering how people do flash work since i have some great ideas.....could you help me?
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:iconsebioff:
Sebioff Featured By Owner Aug 25, 2007   Digital Artist
Well, first of all you need a version of Adobe Flash...
And some programming skills would be good as well.
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:iconamarachan:
amarachan Featured By Owner Aug 25, 2007
alright.....the only trainin i have is in using Adobe photoshop.
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:iconsebioff:
Sebioff Featured By Owner Aug 26, 2007   Digital Artist
Well...what you need for something like this is programming, not graphics :)
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:iconamarachan:
amarachan Featured By Owner Aug 26, 2007
XD yeah i know...
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:iconagilaz:
Agilaz Featured By Owner Jul 15, 2007  Hobbyist General Artist
This should be made a screen-saver:)
Reply
:iconrobronie:
Robronie Featured By Owner Jul 15, 2007
hey i've seen something very similar to this somewhere on newgrounds. Argghhh if only i could show you it! V_V if i find it i'll comment the link =D
Reply
:iconsebastian-e:
Sebastian-E Featured By Owner May 17, 2007   Digital Artist
Wie wird der Winkel berechnet, wenn ein Partikel eine Linie trifft?
Wird da nur die X- und Y-Geschwindigkeit mit -1 multipliziert?

Also z.B.

if(hitTest=true){
vy*=-1
vx*=-1
}
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:iconsebioff:
Sebioff Featured By Owner May 20, 2007   Digital Artist
Dann würde er ja genau in die Richtung wieder zurückfliegen, aus der er kam ;)
Nein, bei der Kollision eines Kreises mit einer Geraden ist der Einfallswinkel = dem Ausfallswinkel.
Flashs hitTest ist für soetwas übrigens auch nicht besonders geeignet...zu ungenau.
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:iconthegetuppunk:
TheGetUpPunk Featured By Owner Apr 22, 2007
dirs manchmal zu öde wa? ^^ sieht aber sehr hübsch aus :)
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:iconvan-schneider:
Van-Schneider Featured By Owner Apr 12, 2007
Dude this rocks! :thumbsup::D
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:iconxenophek:
Xenophek Featured By Owner Apr 9, 2007
Cool, is there a way to make it a background on my desktop?
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:iconsebioff:
Sebioff Featured By Owner Apr 10, 2007   Digital Artist
Yes there is - but it's taking quite some CPU power, so I really wouldn't recommend running it the whole time.
Reply
:iconripe-cheese:
ripe-cheese Featured By Owner Apr 9, 2007
sweet man, this looks really nice! good job on it!
Reply
:iconzerox-the-psychic:
Zerox-the-Psychic Featured By Owner Apr 9, 2007
Oh wow...fun to watch.
That would make a kick ass screensaver.
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:iconsebioff:
Sebioff Featured By Owner Apr 9, 2007   Digital Artist
Heh, thought the same :)
I'm not sure whether it's possible to use .swf's as screensaver...would be nice :D
Reply
:iconbryceman111:
bryceman111 Featured By Owner Jul 15, 2007
[link] ...that allows you to convert .swf files to screensavers, even an option to make a self-installing .exe. By the way, how do you set a .swf as your wallpaper?
Reply
:iconzerox-the-psychic:
Zerox-the-Psychic Featured By Owner Apr 10, 2007
Maybe there's some way to convert it? None I know of, anyway, I'm no good at that sorta thing.
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Apr 8, 2007
I like how your collissions work. Collissions are precise as far as i can see. What kind of math have you used for that? Simple point projection on line with time diferenciation or something more complex?
Reply
:iconsebioff:
Sebioff Featured By Owner Apr 9, 2007   Digital Artist
It's basically simple intersection-calculation between vectors.
Sadly its not _really_ precise, the particles sometimes still slip through the lines (especially at cross-overs)...somehow I've got problems with Flash and precision :/
I've done many things with collisions in Flash, but the best I get is like 99% precision...
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:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Apr 9, 2007
So vector intersection. I do not see vectors there... How long vector is?
Reply
:iconsebioff:
Sebioff Featured By Owner Apr 9, 2007   Digital Artist
The lines are vectors, and the particle's position + it's speed is a vector.
So to get the collision point you just need to calculate the intersection between those 2.
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Apr 9, 2007
Yeah good variant for points... Strange that you do not get 100% detection... In such way it should...
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:icontomson:
tomson Featured By Owner Apr 8, 2007
Aha, mal wieder was neues von Ihnen, Herr Mayer. ;)
Sieht ja mal echt nett aus das ganze ...
Reply
:iconsebioff:
Sebioff Featured By Owner Apr 9, 2007   Digital Artist
Tja, man tut was man kann ;)
Reply
:iconkingtut98:
kingtut98 Featured By Owner Apr 8, 2007  Hobbyist General Artist
With the black background, it's a little bit like fireworks. :D
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April 8, 2007
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